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division algorithm相关的网络例句

查询词典 division algorithm

与 division algorithm 相关的网络例句 [注:此内容来源于网络,仅供参考]

An adaptive congestion control algorithm in code division multiple access systems from the aspect of reducing cost is proposed.

从降低开销的角度出发,提出了一种自适应的码分多址系统拥塞控制算法。

The invention relates to an effective algorithm for time division channel estimation of mobile communication system.

本发明提供一种移动通信系统时分信道估计有效算法。

By reducing multiplication and division operation, the simplified algorithm can reduce the measurement time.

研究基于光电编码器和四倍频电路的单片机速度测量系统的简化算法。

Without multiplication and division operations, the algorithm is so simple and fastthat it can be easily implemented by hardware.

同时该算法不需要进行乘除法操作,没有浮点运算,容易采用硬件实现。

The numerical algorithm based on division lines method which is originally used in calculating section geometry properties.

在钢筋混凝土或预应力混凝土构件中,正截面承载力计算是桥梁设计的重要组成部分,许多类型的构件如受弯、偏压、偏拉构件都存在正截面承载力的计算问题。

Accordance with the idea of the same type of goods in a one-time loading, put forward a new space-based division of the heuristic algorithm.

约束条件多,求解困难。根据同类型货物一次性装载的思想,提出了一种新的基于空间划分的启发式算法。

Communieation technology ; power control ; wideband code division multiple access ; prediction algorithm ; system capacity ; system simulation

通信技术;功率控制;宽带码分多址;预测算法;系统容量;系统仿真

The grid division was used to sign the environment, and the grid side expressed the element information and the distance information, thus reducing the computation quantity of the algorithm.

采用栅格划分环境、栅格之间的边表示信息素和距离信息减少了算法计算量。

A feature extraction and retrieval algorithm based on childblock partition and area division using discrete cosine transformation and singular value decomposition is proposed.

提出一种在子块分割和区域划分的基础上,利用离散余弦变换和奇异值分解对图像进行特征提取的检索算法。

The accelerated algorithm of volume rendering based on textures mapping and the wavelet-based multiresolution volume rendering in network are performed by using OpenGL 3D visualization technique. From the point of view of computer graphics, 3D visualization mechanism of volume rendering based on OpenGL textures mapping is studied, including modelview transformation, projection transformation, perspective division, viewport transformation and the ways to embed textures mapping and blending in above four transformations.

利用OpenGL三维可视化技术实现了本文所提出的基于纹理映射的体绘制加速算法和网络环境下基于小波的体数据的多分辨率体绘制,并从计算机图形学的角度,研究了基于OpenGL纹理映射技术的体绘制的三维可视化流程,包括OpenGL的模视变换、投影变换、透视除法、视区变换,以及纹理的定义、映射与融合等步骤在上述四个变换中的嵌入方法。

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我微笑着看你玩那一段小小的树枝。

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