英语人>词典>汉英 : 软体 的英文翻译,例句
软体 的英文翻译、例句

软体

基本解释 (translations)
rheid

更多网络例句与软体相关的网络例句 [注:此内容来源于网络,仅供参考]

The research conducts an actual examination, and then utilizes software to simulate and estimate the result. Firstly, the initial data obtained from a real felid experiment in a hot spring suite and the researcher relies on the analysis of Mapinfo and Flovent understanding the distribution and proliferation of the hydrogen sulfide. Secondly, by simulating the pneumatic fluid, the researcher proposes the root causes and suggests the improvement plan and design that offer a reference for establishing a comfortable and safety indoor hot spring environment.

本研究方法拟采用实际检测调查法,后运用模拟软体模拟比对为辅助,选择於阳明山大屯山区某温泉旅馆之温泉套房进行个案硫磺气体调查量测,分别进行不同高度及时间点上之实测,并将其结果套绘於Mapinfo软体上,分析了解室内硫化氢之分布状态与扩散行为,再利用FLOVENT软体进行室内风场行为之模拟,并依结果发现问题以寻求减量改善之方式与设计成效,提供温泉建筑室内环境舒适品质之参考依据,给予游客在从事温泉休憩活动时之保障。

In order to assure that the plant can be safely shutdown and to comply with the requirement of 10CFR 50.62, various ATWS prevention mitigation features have been implemented in the design of Lungmen Plant, including Fine Motion Control Rod DriveRun In, Alternate Rod Insertion, Automatic Initiation of Standby Liquid Control System, Reactor Internal Pump Trip/ Runback, Feedwater Flow Runback, and Inhibition of Automatic Depressurization System.

摘要 核四厂属进步型沸水式核能电厂,其采用数位式仪控系统设计,考虑设计上可能存在软体共因失效问题,导致反应器无法顺利急停,产生预期暂态未急停(Anticipated Transient Without Scram, ATWS)事件,为确保反应器安全,并符合10CFR 50.62法规要求,电厂设计上装设有缓抑ATWS事故之软体与硬体设施,包括微调控制棒驱动机构插入、替代性控制棒插入、备用硼液控制系统自动启动、炉内泵跳脱、炉内泵回退、饲水回退与禁止自动释压系统开启等型态。

This paper carries on the discussion and collects to the security risk factor of such aspects as the technology, management and system, etc. And propose a Measurement-based Improvement Operation for Software Security Risk (SEcurity Risk Improvement Operation; SERIO). Applying the SERIO to software development, can help to find out the potential security risk, derive out improvement of the security risk and control operation, and increase the security of the software system effectively.

本文针对技术、管及制等层面的安全风险因子进探讨与搜集,且提出一套以测为基础的软体安全风险改善作业(SEcurity Risk Improvement Operation; SERIO),协助软体开发过程中,找出潜在的安全风险,且衍生出安全风险的改善与监控作业,有效提高软体系统的安全性。

It was important for us that the solution be uncontroversially free so that other distributions might adopt it; many had already rejected these for GPL incompatibility reasons.

对於自由软体社群而言、新的软体专案的性质可否被验证为具有「高度软体自由性」一事非常重要,若是限制过多或是条款内容过於繁复新颖,则软体社群取用的机率就大为降低(另一方面来看、对这个新专案进行除错增补的机率也是大为降低),是以很多情形下、某些新的自由软体专案不为自由软体社群所接纳采用,最大的原因并非其程式编写技术粗略,而很可能是因为其与GPL授权条款无法相容而根本上就被大多数的自由软体开发者拒绝取用。

The experimental goal is to use SOPC-NIOSII EDA / SOPC system platform for real-time moving object detection system in this paper. After the inputs of image penetrated the CMOS Sensor to receive the data of the image makes the RGB form the transformation. The CPU processes operation of image detects. After the processed of image deliveres to VGA displayed output of real-time image. We use example programs of DE2 platfrom to achieve entire hardware on experiment board of SOPC-NIOSII EDA / SOPC System platform. On system of dectect image we divided into two parts : hardware and software. We use Verrilog of HDL to modify code in hardware. To use Custom IP of SOPC Builder produced IP of our need. We need a interface to connect in the COMS Sensor to FPGA and FPGA to VGA among. The code synthesize to create a programming file of *.S by Quartus II. Then, to use USB BLASTER of SOPC-NIOSII EDA/SOPC System platform programmed on FPGA. We use NIOS II IDE to assign DMA address in sofaware. We use SOPC-NIOSII EDA / SOPC System platform of Hum-Heng Technology co.

中文摘要本论文实验目标是在於利用SOPC-NIOSII EDA/SOPC系统平台来实现即时移动物体侦测的系统,影像输入透过CMOS Sensor接收影像的资料经过RGB格式的转换,再经过处理器处理影像侦测的运算,最后再将处里后的影像资料传送给VGA做即时的影像输出,我们使用DE2平台的测试范例程式转换在SOPC-NIOSII EDA/SOPC系统平台实验板来实现整个的硬体,我们将影像侦测系统分为硬体和软体二部份,硬体部分我们使用Verilog硬体描述语言修改撰写,利用SOPC Builder的自订IP产生我们所需的IP ,在COMS Sensor到FPGA跟FPGA到VGA中间我们需要一个interface来进行连接,经由Quartus II来合成产生*。sof的烧入档,然后利用SOPC-NIOSII EDA/SOPC系统平台专用的USB BLASTER来烧入到FPGA上,软体部分我们使用NIOSII IDE来定址我们DMA位址,主板我们采用华亨科技公司的SOPC-NIOSII EDA/SOPC系统平台。

In this thesis, the characteristics of software agents and their behavior modes are analyzed to find the influences of characteristics on behavior modes and to infer the master-slave and provider-requestor relationships among agents. Testing orders could be founded by relationships between agents. After the analysis of reciprocal effects among characteristics, we proposed that in the testing on a single agent, the autonomy should be tested first, the mobility is tested then, and the collaboration is tested finally. The testing of learning is incorporated into the testing of autonomy. A rolling-style testing method of software agents is proposed. Our testing method takes the IBM Aglets software agent language as an example, and develops testing tools under the IBM Aglets execution environment.

本研究分析软体代理人的特性与行为模式来进行分析,找出软体代理人特性对行为模式的影响,并归纳出软体代理人间的主从关系与供需关系;藉由软体代理人间相互影响的关系,可找出多软体代理人系统的测试顺序,而对单一软体代理人程式的测试,经分析各项特性间交互影响后关系,提出必须先测试自动化特性,继而测试行动力特性,最后测试合作能力,而学习力则必入自动化特性中测试,进而提出一套滚动式的软体代理人程式测试方法,本研究的测试方法以IBM Aglets软体代理人程式语言为范例,并在IBM Aglets软体代理人执行环境开发测试工具。

OO software engineering has been a popular methodology for years; however, there are still some issues remaining unsolved: a generic mechanism for checking consistency of designs is still lacking; software has some problems resulting from process issue; and imperative engineer have a huge gap to adopt OOSE.

中文摘要物件导向软体工程是近年来普遍为软体工业所接受的方法论;然而,其中上有值得研究而有待解决的议题:(1)对於整体设计的一致性,缺少通用的检验机制。(2)对於流程议题所导致的软体问题上无解决方案。(3)对於传统软体工程师而言,要实行物件导向软体工程仍有一段隔阂。

To observe global/local failure in macro- and micro-scope respectively, and to speed up numerical approach for some cases, this research also tries to combine PFC2D software with the finite difference method of FLAC code to carry out three issues:(1) uniaxial test; and (2) Brazilian test to assess this linking/coupling numerical algorism, then (3) indentation fracture test in rock by a single-cutting tool.

本研究并於国内首次使用分离元素法软体PFC2D与有限差分法软体FLAC两二维数值软体进行贯切破坏之数值耦合运算,利用耦合概念加速分析之运算速度,两软体之连结透过力与速度之交换传递。

However, to implement the APS system, firms can either by purchasing or by self-developing.

然而要导入这套系统,企业可以藉由购买厂商软体或自行研发,先进规划与排程系统为一套复杂的系统,企业如要自行开发将可能投入超出於购买厂商软体所开发的成本与资源,所以使用现成的套装软体可以节省系统开发时间及成本。

This download provides the DirectX end-user multi-languaged redistributable that developers can include with their product. The redistributable license agreement covers the terms under which developers may use the Redistributable. For full details please review the DirectX SDK EULA.txt and DirectX Redist.txt files located in the license directory.

微软出的新版的DirectX 9.0c,在玩许多游戏软体时都会用到它,当你安装游戏软体后或该软体有标明要使用到DirectX时,立刻安装上它可以让支援DirectX的游戏和其他各种多媒体软体的效能更加提升,并支援最新一代3D加速硬体。

更多网络解释与软体相关的网络解释 [注:此内容来源于网络,仅供参考]

Manufacturer: All-Pro Software:制造商:全Pro软体

Label: All-Pro Software 标签:全Pro软体 | Manufacturer: All-Pro Software 制造商:全Pro软体 | Publisher: All-Pro Software 出版商:全Pro软体

application software:应用软体

软体 软体包括系统软体 (system software) 及应用软体 (application software). 2. 作业系统 (Operating system)作业系统是控制电脑硬体必备的软体,其功能包括开机(启动电脑)、控制及监督电脑内部及周边设备的运作、管理档案(如监控档案的位置、档案名、档案大小、及建立档案或更动的日期)、与其它软体与硬体之间的沟通.

Software Fault-Tolerance:软体容错

"软体错失","software fault" | "软体容错","software fault tolerance" | "软体弹性","software flexibility"

software handshaking:软体交握

"软体交握","software handshake" | "软体交握","software handshaking" | "软体公司","software house"

software metrics:软体衡量法

"软体维护","software maintenance" | "软体衡量法","software metrics" | "软体程式集;套装软体","software package"

software modifiability:软体可修改性

"软体数据机","software modem" | "软体可修改性","software modifiability" | "软体修改","software modification"

software pirate:软体盗版者

"软体盗版","software piracy" | "软体盗版者","software pirate" | "软体计划工作","software plan work"

public domain software:公用软体

(A)专利软体(proprietary software) (B)共享软体(shareware) (C)免费软体(freeware) (D)公用软体(public domain software)(C) 下列哪一种软体具有著作权,可以下载及使用,若使用人认为适用,则应缴费予原著作权人始可取得合法使用权?

software component:软体元件

摘要: 软体元件(Software Component)与软体再用(Software reuse)的技术在软体系统的开发上,重要性与日俱增(1),因为软体元件化之后能促成大规模的软体再用,最显著的影响就是大幅地降低了软体开发的成本,同时也缩短了完工的时程.

Software Developers:软体开发人员

推出Visual Studio Team System的目的就是让软体开发人员,可以依照专案经理(Project Managers)、软体架构工程师(Software Architects)、软体开发人员(Software Developers)与软体测试人员(Software Testers)四种角色,使用不同的工具在同一个开发平台沟通,